maldorne.org now has maps of the game world: seven maps of Reinos de Leyenda: Aeternum, in Spanish like the game. New players can use them to find their way, and the documentation I still have to write will link straight to places on them.

The city of Takome, each group of locations in its own colour

Takome, one of the main cities of Reinos de Leyenda: Aeternum, with each group of locations in its own colour.

The maps are drawn from the game itself by mapper, a new optional package for the Hexagon mudlib. One admin command maps an area and its sub-areas into a JSON file.

That file holds only what a player could know: no NPCs, items or file paths. Locations that share zones share a colour, and the file never says which zones they are.

The viewer has levels, zoom and search. Every location has its own link, so pages can point at a place, and an exit to another area opens the neighbouring map.

The Orgoth forest, crossed by a river and a road

The Orgoth forest in Reinos de Leyenda: Aeternum, crossed by a river and a road.

The mapper package is in the Hexagon repository, and the viewer and its page generator are in the code of this site.