The old tell_player()
function has been removed, and a better notifications system is in place. Now, every time we need to notify a player of something really important, we can use:
user->add_notification(type, message); |
and it will be shown after the pending actions and current heart_beat
has finished (this is useful to avoid situations like entering a new room, something happening and the message would be shown before seeing what is inside said room).
The player will be able to show their last notifications:
> notifications |